v0.3.0 Flying, Filming, and Fixes!

New Features


  • Fly tool, a new locomotion type. Reach out like your favourite caped hero and pull the trigger to fly around your sketch! Thanks to @lachlansleight!


  • Mixed Reality support on both Desktop and Quest.
    • The LIV SDK has been added, fixing a number of issues that were present when trying to use LIV with Tilt Brush. You will need to set your blend mode to SDK: Normal (Masked FG Premultiplied). Thanks to @SteffanDonal and the LIV team!
    • Oculus Mixed Reality Capture Tool fixes. The plugin now receives the correct world scale. This also works with the LIV for Quest beta! Thanks to @fabio914. Check out Fabio's Reality Mixer app (GitHub), allowing you to use MRC from your iOS devices!
  • Capture Camera Paths! We decided to read our own README and re-enable video capture on camera paths now that we have general video support.


  • Block Poly on Quest 1. Sadly Poly was causing crashes on Quest 1, and due to the short time that Poly will be available, we have chosen to block access. Poly downloads will still work on Quest 2 until the service shuts down. Once Icosa is up and running we'll make sure Quest 1 (and 2!) will have full support for it!
  • Uploads to SketchFab are now tagged with Open Brush as the creation tool.
  • @mikeage has done some amazing work on our build pipeline. Any Pull Requests that get merged now automatically generate new builds, so if you feel adventurous, check out our Bleeding Edge Releases. This also includes Linux builds!

Thank you to all contributors! Please join our Discord and follow us on Twitter to see our latest developments and features. We are very close to an initial release of our custom brush support, which will allow you to easily share brushes with other creators!


Open Brush Windows
Apr 13, 2021
Open Brush Windows (Experimental)
Apr 13, 2021
Open Brush Linux
Apr 13, 2021
Open Brush Linux (Experimental)
Apr 13, 2021
Open Brush Quest
Apr 13, 2021
Open Brush Quest (Experimental)
Apr 13, 2021

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